A downloadable tool

Buy Now22.00€ EUR or more


What is it?

Creature IK is a set of scripts that allow you to create whatever creature you want combining its 3 basic components. You can easily move a creature on uneven terrains by moving its pivot.

How do I use it?

Simple: download the package, explore the sample scene and merge components together to create something new. The code in the project is well organised, so that power users can easily edit it and add new features if needed.


Key features

  • Customizable Leg Component:
  • Adjust step height/duration
  • Work with infinite joints
  • Adapt to irregular terrains
  • Customize foot distance and step threshold
  • Customizable Body Component:
  • Enable body tilt/momentum
  • Customize tilt range
  • Group legs for organic movement
  • Manually update children to avoid unnecessary updates
  • Vertebrae Solver:
  • Anchored to simulate necks, antennas, tails, etc...
  • Unananchor to simulate centipedes, ropes, chains, etc...
  • Lift to change the vertebral curvature


  • Sample Scene: Explore 8 unique creatures and learn from them.
  • Real-Time Settings: Adjust settings in real time and see the changes.
  • Debug Mode: Debug every component for smooth development.
  • Optimized Algorithm: Enjoy the benefits of a well-optimized algorithm.
  • Stackable Components: Stack components for complex creature designs.
  • Automover Script: Test your creations with our automover script.

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If you have any questions, suggestions or feedback, please feel free to contact me at nappin.1bit@gmail.com


[Documentation / Walkthrough]

[Twitter]

Purchase

Buy Now22.00€ EUR or more

In order to download this tool you must purchase it at or above the minimum price of 22.00€ EUR. You will get access to the following files:

creatureIK.unitypackage 7.1 MB